Craps Betting Systems

Countless attempts have been made over the years to come up with an unbeatable Craps betting system. To date, none has been invented, and it is unlikely that one ever will be. But there are a number of systems that have proven successful over the short-term. Following are some that are worthy of special attention.

Progressive Wagering – Any betting progression that can be used on the even money section of the Roulette table can be just as effective or more so at the Craps table because the House advantage is lower. Such progressions include Martingale (doubling up on a loss), d’Alembert (wager one unit more on a loss, one unit less on a win), Labouchere (the cancellation system), and 1-3-2-6 Betting, among others. These can be applied not only to the Pass Line but also to the Come and Field bets.

C.P.R. (Collect, Press, Regress) – The catchy acronym makes this an easy system to remember. It applies only to the Place Bets. It starts by placing a $6 bet on the number 6 (or 8) for $6. Upon a win, Collect the $7 win and leave the $6 wager active. This guarantees a $1 profit no matter what happens thereafter. When the 6 comes up again, Press the 6, meaning let $6 of the winnings ride and collect $1 in profit. If the 6 arrives a third time, Regress the wager to the original $6 bet and pocket the profits—$22 in total. The total risk is just $6.

P.B.S. (Press, Buy, Stop) – Another catchy acronym, this system is often used for Place Bets on the 4 or 10. Start with a wager of $5 on the 4. If it wins, use the payout at 9-to-5 odds to Press $5 and pocket $4. The worst that can happen now is a net loss of $1. If the 4 wins again, paying $18 at 9-to-5 odds, Buy the 4 for $20 and pocket $8 more in winnings for guaranteed net gain of $7. Upon a third win, worth 2-to-1, collect the $39 paid ($40 less the 5% commission for a Buy bet) and Stop. From here, the player can either take the remaining $20 down, leave it as a Buy bet, or recover $15 and go back to the beginning with a Place Bet of $5.

No Risk Don’t Come System – The name alone should be a red flag to serious Craps players. There is always risk involved when playing at table games. But this is a novel way of betting to create a potentially advantageous situation. It starts with equal wagers on both the Pass and Don’t Pass. That’s right; they cover each other. When the Point is established (which is the only way this system moves forward), Free Odds are laid on the Don’t Pass and an equal wager is made on the Don’t Come. Again, these bets cover each other. If the next roll is a 7, the Don’t Pass wagers win. If it is a crap number, the Don’t Come wins and the same bet is made again. If the Come Point is established, the Free Odds Bet laid on the Don’t Pass is removed. What remains now is an even money Don’t Come Bet that a 7 will appear before the Come Point is made, which is a situation that gives the advantage to the player over the House. It seems foolproof, but there are two problems. First, it fails to start properly when a 12 is rolled on the come out roll (the Don’t Pass bet is a push and the Pass Line bet loses). Second, if the shooter makes his point on the second roll, the Free Odds laid on the Don’t Pass bet are lost and the Don’t Come is at still risk. This system may be a “better mousetrap,” but it is far from “no risk.”

Other Systems – There are plenty of books and tutorials available that claim to reveal the way to beat Craps every time. They go by such compelling names as the Ultimate Craps System, Power Craps, Goldmine Craps, and Foolproof Craps, among others. Each of these systems is a sure moneymaker—for the author or seller. So “buyer beware.” Any system claiming to be unbeatable is either based on erroneous math or an outright lie. The House edge ensures that no system can win every time. The best a player can do is to win in the short term and leave the table while ahead. If this happens often enough, a gradual record of success will be achieved.